
Welcome! This website showcases a wide range of my involvement in computer graphics and mathematics, featuring research papers, computer animations, films, talks, and books.
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*For news and Events in Japanese only, please see the Japanese page.
Recent Publications
A view-parametric extension of the d’Ocagne formula for a surface in $\mathbb{R}^3$
Ken Anjyo, Yutaro Kabata
Advanced Studies in Pure Mathematics (ASPM), to appear
This paper explores how surfaces in three-dimensional space appear when viewed from a straight-on direction (orthogonal projection). When we view a surface from a specific direction, its projection is composed of several plane curves. In this research, we introduce and thoroughly examine several new “unchanging properties (invariants)” of these curves. Furthermore, using these invariants, we demonstrate an extension of the d’Ocagne-Koenderink formula, which explains the relationship between the local features of a surface’s projection image and the Gaussian curvature (a measure of how much a surface is curved).
Saliency detection for large-scale mesh decimation
Rafael Kuffner dos Anjos, Richard Andrew Roberts, Benjamin Allen, Joaquim Jorge, Ken Anjyo,
Computers & Graphics, Volume 111, April 2023, Pages 63-76
Check!
These are events that I plan to participate in or are involved with in some way.



Things I’m into
These are the movies and drama series that have captured my interest or that I’m anticipating for release. (To give you an insight into Japan’s entertainment scene 😉 )
